| Commit | Date | |
|---|---|---|
| 2006-08-04 21:58:41 | Tree | |
| 2006-08-04 21:10:36 | Tree | |
| 2006-08-04 20:50:54 | Tree | |
|
[r42]
by
SumolX
Updated logic for handling widescreen showcomplete() with new variables. Default savedata.videoFile = 1 only for PSP and selectable for SDL. |
2006-08-04 19:02:46 | Tree |
| 2006-08-04 17:30:10 | Tree | |
|
[r40]
by
SumolX
Removed file as its always updated and is not necessary to open up the workspace in Dev-C++ |
2006-08-04 14:06:19 | Tree |
|
[r39]
by
SumolX
Fixed DOS issue where defining int(s) after other variables were being assigned. Really strange watcom issue. |
2006-08-04 03:11:57 | Tree |
|
[r38]
by
SumolX
|
2006-08-04 02:55:09 | Tree |
|
[r37]
by
SumolX
Fixed load_levelorder() variables. plifeX, plifeN, pname, pnameJ, ename. Also removed most of the #if in this funtion as well as its compatible now across all platforms. |
2006-08-04 02:53:35 | Tree |
|
[r36]
by
SumolX
Fixed player_takedamage() to check if last his is death hit for diesound. Otherwise, die sound was being played twice. New variables for showcomplete() = scomplete, cbonus, lbonus, tscore |
2006-08-03 23:00:47 | Tree |