Menu

Tools Commit Log


Commit Date  
[r391] by SumolX

Xbox port is now running....

2006-12-07 03:37:53 Tree
[r390] by SumolX

We should never use infinite loops.. Instead return a null and do the appropriate actions.

2006-12-06 17:57:51 Tree
[r389] by SumolX

Created a new MAX_FILENAME_LEN and updated sprite_list database

2006-12-06 16:30:58 Tree
[r388] by SumolX

sprite_list database to gets cleaned up in freesprites() just in case we need to do some resourceCleanup.

2006-12-06 16:02:34 Tree
[r387] by SumolX

We now check for existing sprites and re-use there id's. Small enough of a feature but deserves a new release # 2.0051 for all platform users.

2006-12-06 15:40:58 Tree
[r386] by SumolX

updated bomb_spawn() and removed self->attacking = 0 as it was cutting the animation.

2006-12-05 15:49:09 Tree
[r385] by SumolX

Fixed Kill(). Check to see if ent exists before assigning data.

2006-12-04 20:17:48 Tree
[r384] by SumolX

port 1 now works

2006-12-02 04:25:26 Tree
[r383] by SumolX

Xbox will load up but there are issues....

2006-12-02 01:12:17 Tree
[r382] by SumolX

Temporarly upload updated files for xbox. Most likely XBOX version will not compile now.... But thats ok until i get home.

2006-12-01 15:58:07 Tree
Older >