| Commit | Date | |
|---|---|---|
|
[r390]
by
SumolX
We should never use infinite loops.. Instead return a null and do the appropriate actions. |
2006-12-06 17:57:51 | Tree |
| 2006-12-06 16:30:58 | Tree | |
|
[r388]
by
SumolX
sprite_list database to gets cleaned up in freesprites() just in case we need to do some resourceCleanup. |
2006-12-06 16:02:34 | Tree |
|
[r387]
by
SumolX
We now check for existing sprites and re-use there id's. Small enough of a feature but deserves a new release # 2.0051 for all platform users. |
2006-12-06 15:40:58 | Tree |
|
[r386]
by
SumolX
updated bomb_spawn() and removed self->attacking = 0 as it was cutting the animation. |
2006-12-05 15:49:09 | Tree |
| 2006-12-04 20:17:48 | Tree | |
| 2006-12-02 04:25:26 | Tree | |
| 2006-12-02 01:12:17 | Tree | |
|
[r382]
by
SumolX
Temporarly upload updated files for xbox. Most likely XBOX version will not compile now.... But thats ok until i get home. |
2006-12-01 15:58:07 | Tree |
| 2006-12-01 05:17:16 | Tree |