openbor Tools
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Brought to you by:
damoncaskey
| Commit | Date | |
|---|---|---|
|
[r38]
by
SumolX
|
2006-08-04 02:55:09 | Tree |
|
[r37]
by
SumolX
Fixed load_levelorder() variables. plifeX, plifeN, pname, pnameJ, ename. Also removed most of the #if in this funtion as well as its compatible now across all platforms. |
2006-08-04 02:53:35 | Tree |
|
[r36]
by
SumolX
Fixed player_takedamage() to check if last his is death hit for diesound. Otherwise, die sound was being played twice. New variables for showcomplete() = scomplete, cbonus, lbonus, tscore |
2006-08-03 23:00:47 | Tree |
|
[r35]
by
SumolX
|
2006-08-03 19:06:02 | Tree |
|
[r34]
by
SumolX
Fixed gameover() palette issue. Also fixed some predraw issues from merging PSP into official code. |
2006-08-03 19:03:25 | Tree |
| 2006-08-03 15:54:59 | Tree | |
| 2006-08-03 15:53:53 | Tree | |
| 2006-08-03 15:51:14 | Tree | |
| 2006-08-03 15:50:21 | Tree | |
| 2006-08-03 15:49:08 | Tree |