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[r3739] by utunnels

Use dynamic alloc for many level and model properties.
Add wall and hole to script level property.

2012-11-30 13:20:10 Tree
[r3738] by plombo

Remove the __EndMMX() function. In the one place where it was used, it has
been replaced with a single line of inline assembly that does the same thing.

2012-11-29 14:19:03 Tree
[r3737] by plombo

Fix link error on Windows caused by different function name mangling on
Windows and Linux. This should fix the reported link error on Darwin as well,
although I don't have a working Darwin toolchain at the moment.

2012-11-29 14:08:48 Tree
[r3736] by utunnels

Minor change: don't use transform for sprites that only use centerx and centery drawmethod properties.

2012-11-29 00:00:25 Tree
[r3735] by plombo

Avoid clobbering the ebx register in GetMMX since Darwin uses it as the PIC
register.

2012-11-28 14:00:08 Tree
[r3734] by plombo

Rewrote the bilinear scaling filter. Like the previous version, this one has
both a C version and an MMX version. Unlike the previous version, the
copyright is owned by OpenBOR Team and it's not licensed under the GPL.

2012-11-26 14:46:11 Tree
[r3733] by plombo

Removed the "Bilinear Plus" and "Motion Blur" filters. Both were
GPL-encumbered and rather useless as filters, and a poll of users didn't
show that anyone actually uses either one:

http://lavalit.com:8080/index.php/topic,7130.0.html

2012-11-26 14:34:40 Tree
[r3732] by utunnels

Add quake to level property.

2012-11-24 23:21:42 Tree
[r3731] by utunnels

Merge alpha 7 with alpha 6 (engine will check if channels are set).
Add tintmode and tintcolor to drawmethod, if tintmode is set, it tints the sprite with specific tintcolor and blend mode(defined by tintmode).

2012-11-24 09:47:34 Tree
[r3730] by utunnels

- Add alpha 7 (individual rgb channels) and corresponding drawmethod properties (channelr, channelg, channelb) and script changes.
- Twist drawmethod command to break it down to smaller ones instead of single long argument list.
- Edit macros in pixelformat.c to swap r and b with each other (r is actually b and vise versa).

2012-11-23 11:05:39 Tree
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