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[r3716] by utunnels

Fix: shadowalpha 6 now works properly with corresponding map (inverted reflection, for example).
Minor: define savedata, savelevel and savescore in openbor.c instead of openbor.h; SDL port now uses pak name as window caption.

2012-10-25 03:04:40 Tree
[r3715] by utunnels

Incomplete change in entity defense property script access. Now fixed.

2012-10-17 07:13:08 Tree
[r3714] by utunnels

Fixed gif player on psp (removed platform specific and legacy code). Need more feedbacks.

2012-10-17 03:36:50 Tree
[r3713] by utunnels

Force memory clean up after reallocating a freespecial/cancel.

2012-10-09 02:29:00 Tree
[r3712] by shin-nil

Replace all Dingux related code by OpenDingux

2012-09-23 15:44:35 Tree
[r3711] by utunnels

Fix a crash issue in 3710.

2012-07-04 01:27:59 Tree
[r3710] by utunnels

Clearning up some code.
Changes: changeplayerproperty no longer returns value. The old function doesn't return properly on every property, so just remove it for the feature is a bit useless and doesn't show the exact problem. Should print proper error messages when necessary.
Fix: defense/offense related properties now store values in entity instead of its model.

2012-06-13 03:13:59 Tree
[r3709] by utunnels

Minor change: Add ticks to openborvariant, for debug purpose. Returns system ticks in milliseconds.

2012-06-02 03:51:51 Tree
[r3708] by utunnels

Fix a bug that script save can't be loaded.

2012-05-31 08:12:26 Tree
[r3707] by utunnels

Fix: background can now be disabled using changelayerproperty.

2012-05-27 03:13:08 Tree
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