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Commit Date  
[r3704] by utunnels

- Experimental script function options, opens the options menu.
- playerindex can be changed via changeentityproperty
- add current_stage, current_set, current_level to changeopenborvariant

2012-05-25 03:43:53 Tree
[r3703] by utunnels

- Bug fix: Script function free did not work.

2012-05-22 06:36:09 Tree
[r3702] by utunnels

- Fix drawmethod centerx and centery for screen.
- Add nosave abd nofadeout as level command.

2012-05-21 09:25:30 Tree
[r3701] by utunnels

Add nopause, nosave, noscreenshot to openborvariant/changeopenborvariant. (Scripted cut scene, etc).

2012-05-19 03:39:42 Tree
[r3700] by utunnels

- Script function shutdown (exit game).
- Add several openborvariants properties.

2012-05-18 14:46:37 Tree
[r3699] by utunnels

Fix a mistake in previous update (relback=1 after 'PRESS START' was changed to 0 by mistake).

2012-05-18 01:02:02 Tree
[r3698] by utunnels

- Experimental command skiptoset in levels.txt, skip system menu and intro directly to a specific set, for advanced usage.
- skipselect command now allow empty argument list, used to by pass the default select screen without forcing the player to choose a character.

2012-05-17 15:46:13 Tree
[r3697] by utunnels

Pad bitmap struct same as screen for psp, just in case.

2012-05-16 03:16:31 Tree
[r3696] by utunnels

- Add missing else in function anim_list_delete.
- Enable @include for level txt.

2012-05-15 15:20:02 Tree
[r3695] by utunnels

New command @include, parse a text file for model txt.

2012-05-15 09:07:51 Tree
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