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[r3701] by utunnels

Add nopause, nosave, noscreenshot to openborvariant/changeopenborvariant. (Scripted cut scene, etc).

2012-05-19 03:39:42 Tree
[r3700] by utunnels

- Script function shutdown (exit game).
- Add several openborvariants properties.

2012-05-18 14:46:37 Tree
[r3699] by utunnels

Fix a mistake in previous update (relback=1 after 'PRESS START' was changed to 0 by mistake).

2012-05-18 01:02:02 Tree
[r3698] by utunnels

- Experimental command skiptoset in levels.txt, skip system menu and intro directly to a specific set, for advanced usage.
- skipselect command now allow empty argument list, used to by pass the default select screen without forcing the player to choose a character.

2012-05-17 15:46:13 Tree
[r3697] by utunnels

Pad bitmap struct same as screen for psp, just in case.

2012-05-16 03:16:31 Tree
[r3696] by utunnels

- Add missing else in function anim_list_delete.
- Enable @include for level txt.

2012-05-15 15:20:02 Tree
[r3695] by utunnels

New command @include, parse a text file for model txt.

2012-05-15 09:07:51 Tree
[r3694] by utunnels

- Fix a score script crash bug.
- Fix a mistake in last build, which crashed when unloading models.

2012-05-14 15:15:39 Tree
[r3693] by utunnels

- Write another version of anim_list_delete for the free_model crash problem to see if makes any difference on xbox.
- Remove 4096 size limit for images.
- Add preprocessor switch for PSP memory alignment fix in types.h.

2012-05-14 02:27:43 Tree
[r3692] by utunnels

- Another attempt to fix psp screen problem.
- Print more debug messages to trace some mysterious crash without error messages.

2012-05-10 15:24:46 Tree
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