| Commit | Date | |
|---|---|---|
| 2012-05-15 09:07:51 | Tree | |
|
[r3694]
by
utunnels
- Fix a score script crash bug. |
2012-05-14 15:15:39 | Tree |
|
[r3693]
by
utunnels
- Write another version of anim_list_delete for the free_model crash problem to see if makes any difference on xbox. |
2012-05-14 02:27:43 | Tree |
|
[r3692]
by
utunnels
- Another attempt to fix psp screen problem. |
2012-05-10 15:24:46 | Tree |
|
[r3691]
by
utunnels
1. Change pixelformat in s_screen and others from char to int to see if fix the mysterious screen shift on psp version (not tested yet). |
2012-05-10 02:52:30 | Tree |
|
[r3690]
by
utunnels
Fix spawn crash caused by gravity code in select screen. running {speed} {height} {length} {move} {land} {move}: |
2012-05-08 15:09:25 | Tree |
|
[r3689]
by
utunnels
Execute unsummonframe logic before summon logic, just in case they are within the same frame. |
2012-05-07 02:56:49 | Tree |
| 2012-05-06 15:27:13 | Tree | |
|
[r3687]
by
utunnels
Remove negative check in adjust_grabposition added several days ago, for negative values can be useful to make suplex moves. |
2012-05-06 04:21:05 | Tree |
| 2012-05-04 16:08:06 | Tree |