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[r36] by SumolX

Fixed player_takedamage() to check if last his is death hit for diesound. Otherwise, die sound was being played twice. New variables for showcomplete() = scomplete, cbonus, lbonus, tscore

2006-08-03 23:00:47 Tree
[r35] by SumolX
2006-08-03 19:06:02 Tree
[r34] by SumolX

Fixed gameover() palette issue. Also fixed some predraw issues from merging PSP into official code.

2006-08-03 19:03:25 Tree
[r33] by SumolX

Removed file/folder

2006-08-03 15:54:59 Tree
[r32] by SumolX

Removed file/folder

2006-08-03 15:53:53 Tree
[r31] by SumolX

Removed file/folder

2006-08-03 15:51:14 Tree
[r30] by SumolX

Removed file/folder

2006-08-03 15:50:21 Tree
[r29] by SumolX

Removed file/folder

2006-08-03 15:49:08 Tree
[r28] by SumolX

Removed piconh variable and renamed pnameh to pnamej as it made more sense.

2006-08-03 15:37:18 Tree
[r27] by SumolX

Fixed offset issue I introduced when merging PSP and all other patforms. drawlifebar and drawmpbar functions fixed.

2006-08-03 14:19:20 Tree
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