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Commit Date  
[r318] by SumolX

Crash bug fixed.

2006-10-24 16:42:41 Tree
[r317] by SumolX

playing hitfx too many times. We only play it prior to followup animations.

2006-10-24 04:26:34 Tree
[r316] by SumolX

widescreen 4 player predraw display fix

2006-10-24 03:56:17 Tree
[r315] by SumolX

Tails has added alpha to knive, bomb and star projectiles.

2006-10-23 19:41:54 Tree
[r314] by SumolX

Small update to enabling selectplayer menu screen to allow special moves and such just like in-gameplay

2006-10-23 17:16:15 Tree
[r313] by SumolX

current_attack_id fixed in do_attack(). Broke while removing followfx.

2006-10-22 13:48:47 Tree
[r312] by SumolX

fixed backwards compatibility with DOS

2006-10-21 13:57:50 Tree
[r311] by SumolX

prethrow() and enemy_throw_wait() has been added.

2006-10-21 13:51:46 Tree
[r310] by SumolX

new feature throwframewait

2006-10-20 14:07:19 Tree
[r309] by SumolX

Removing u^=0x8000 for linux as it's changing the sign of a signed variable which it seems unsupported in SDL_mixer. But works in windows.

2006-10-20 13:08:56 Tree
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