| Commit | Date | |
|---|---|---|
|
[r290]
by
SumolX
Now using unReserved 4MByte OS Space for filecache.c Now we have more memory to play with :) |
2006-10-13 14:48:58 | Tree |
|
[r289]
by
SumolX
psmenu variable for player select screen. Now people have complete control over placement in select menu. |
2006-10-13 03:51:07 | Tree |
|
[r288]
by
SumolX
Forgot to make the appropriate compensations for widescreen mode on new predraw variables since v48. All fixed for 2 players. 4 players still need to be fixed. |
2006-10-12 16:17:47 | Tree |
|
[r287]
by
SumolX
Update to pnamej[4][6] now supports "name, select hero, (credits,Press Start,GameOver)" |
2006-10-12 14:58:18 | Tree |
|
[r286]
by
SumolX
enemy_find_target() fixed. Previously enemy would be stuck if not facing the right direct for players other than 1 |
2006-10-12 02:20:31 | Tree |
| 2006-10-11 23:30:12 | Tree | |
| 2006-10-11 17:12:19 | Tree | |
|
[r283]
by
SumolX
|
2006-10-11 15:38:31 | Tree |
| 2006-10-11 15:22:40 | Tree | |
| 2006-10-11 15:16:16 | Tree |