| Commit | Date | |
|---|---|---|
| 2010-03-12 00:48:33 | Tree | |
| 2010-03-11 04:15:14 | Tree | |
|
[r2718]
by
damon_caskey
New command "counterrange" {start frame} {end frame} {mode} {damage}. Identical to counterframe {frame} {mode} {damage} except allows range of frames. Counterframe code now uses array.. still haven't solved bug for modes 2+. Will keep at it. |
2010-02-28 04:09:01 | Tree |
|
[r2717]
by
damon_caskey
Reverted my item code changes from 2511; they were cause of weapon bug. This means the "reactive" and "remove" features added to items will not work. I'll look into getting them back on line later. |
2010-02-27 15:28:09 | Tree |
|
[r2716]
by
sumolx
Updated MinGW DirectX to version 8. |
2010-02-23 18:32:05 | Tree |
| 2010-02-21 16:26:51 | Tree | |
| 2010-02-21 04:11:24 | Tree | |
| 2010-02-20 04:35:18 | Tree | |
|
[r2712]
by
plombo
A 16-bit integer byte-swapping function had an 8-bit integer as its return type. Fixed. |
2010-02-19 22:53:46 | Tree |
| 2010-02-18 22:11:55 | Tree |