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[r2659] by damon_caskey

Invincible now has two extra modes:

1 - (original): Entity cannot be hit or damaged.
2 - Entity takes hits and damage normally, but can't go below 1HP.
3 - Entity takes hits and damage normally, but instantly resets to max HP when HP is depleted.

The ondeathscript still fires if damage would have normaly killed the entity to allow scripted actions on false death. Scripters can differentitate true/false death by evaluating current HP.

2010-02-05 19:25:28 Tree
[r2658] by plombo

Fixed infinite recursion when displaying credits on Wii.

2010-02-01 04:44:05 Tree
[r2657] by plombo

Wii's POWER and RESET buttons are now supported ingame. The RESET button currently only returns to the Homebrew Channel, though.

2010-02-01 03:47:55 Tree
[r2656] by plombo

Updated copyright date in license.

2010-01-30 17:43:57 Tree
[r2655] by plombo

Improved wording of Linux compile instructions.

2010-01-30 17:40:35 Tree
[r2654] by sumolx

Windows release should be checking for OpenBOR.exe not OpenBOR with no extension.

2010-01-29 19:54:36 Tree
[r2653] by sumolx

Copyright updated to 2010

2010-01-28 22:44:32 Tree
[r2652] by sumolx

Copyright updated to 2010

2010-01-28 21:48:29 Tree
[r2651] by sumolx

Copyright updated to 2010

2010-01-28 21:43:33 Tree
[r2650] by sumolx

Fixed missing control macro for Wii.

2010-01-28 19:44:20 Tree
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