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Commit Date  
[r256] by SumolX

update to choose_difficulty() for bonus modes when using savefiles

2006-10-05 16:08:08 Tree
[r255] by SumolX

Cleanup

2006-10-05 15:33:26 Tree
[r254] by SumolX

4 player addscore() bug fixed.

2006-10-05 01:39:11 Tree
[r253] by SumolX

removed ramavailable() during shutdown as win98 was choking. But made sure that GP2X and PSP still keep it for logging purposes.

2006-10-04 20:50:43 Tree
[r252] by SumolX

removed hitsound array and put it back as an single int. followsound is back as it works!

2006-10-04 20:27:55 Tree
[r251] by SumolX

Fixed printf where the size was incorrect for ramavailable() and fixed 4 player psp control.h bug as the 4 player code is not ready yet for PSP.

2006-10-04 16:50:14 Tree
[r250] by SumolX

Cleanup and files that require slight modification to work with both platforms will not be separated into gp2x or win folders as the changes are soooooo small they don't require separate files. Trying to keep things easy and simple!

2006-10-04 14:33:16 Tree
[r249] by SumolX

removed followfx and expanded on hitsound. hitsound is now an int array with a size of [2].

2006-10-04 13:25:04 Tree
[r248] by SumolX

removed followsfx1 - 4 and only using followfx instead.

2006-10-04 03:19:11 Tree
[r247] by SumolX

followsfx1 - 4 now supported for follow animations.

2006-10-04 01:07:22 Tree
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