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Commit Date  
[r2518] by damon_caskey

Stabilized new rise time system features.

Risetime {rise} {atk}
{rise} {atk} Rise and rise attack speed respectively. Positive numbers increase speed (less delay before performing), negative numbers reduce speed (longer delay). Obviously if {atk} has a longer delay then {rise}, the entity won't perform a rise attack.

staydown {rise} {atk}
Attack supplement. Adds (positive) or reduces (negative) delay before rise and rise attacks can be performed by defender after knockdown. Again, if the resulting delay for defender's rise attack exceeds end result for rise, rise attack is effectively disabled.

Still need to finalize script calls for both.

2009-12-17 04:34:32 Tree
[r2517] by sumolx

make-cd allows us to build Dreamcast CDI format discs for linux and Mac.

2009-12-17 04:12:45 Tree
[r2516] by damon_caskey

Refinement of risetime/staydown in progress.

2009-12-16 03:19:25 Tree
[r2515] by sumolx

Added portlibs to tools/devkitpro/devkitPro.7z
-- PNG
-- ZLib
-- and more....

2009-12-15 21:00:38 Tree
[r2514] by sumolx

Very nice toolchain (DevkitPro) for Wii/GameCube/NDS/GBA/GP32

2009-12-15 20:13:21 Tree
[r2513] by sumolx

Wii Environment initial support added to environ.sh

2009-12-15 19:39:12 Tree
[r2512] by sumolx

Initial Makefile update for OpenBOR Wii Port.

2009-12-15 07:03:27 Tree
[r2511] by damon_caskey

New property - Reactive: Default 1. If 0, items do nothing. This allows item scripting with no engine interference.

Updated property:
Remove: Now affects items and is default 1 for them. If 0, items are not removed when collected/touched.

2009-12-14 18:31:22 Tree
[r2510] by sumolx

Hardcode paths for echo and grep should not be used. If necessary update path variable.

2009-12-12 02:04:01 Tree
[r2509] by utunnels

Restore didhitscript for itembox.

2009-12-04 13:17:38 Tree
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