| Commit | Date | |
|---|---|---|
| 2009-10-27 20:48:20 | Tree | |
|
[r2437]
by
damon_caskey
Model prop: Scroll {float} Entity scrolls with level at {float} speed (like a panel type entity). Useful to make interactive background entities that scroll like panel types, or temporarily override the speed property entities that are panel type. float fScroll = getentityproperty({ent}, "scroll"); |
2009-10-23 15:58:21 | Tree |
|
[r2436]
by
utunnels
Move update_ents behidn update_scroller in function update. |
2009-10-18 14:04:14 | Tree |
| 2009-10-14 14:55:34 | Tree | |
|
[r2434]
by
damon_caskey
Recalling previous changes; further testing showed some unwanted side effects. |
2009-10-12 14:18:01 | Tree |
|
[r2433]
by
damon_caskey
Added check to fix infinite delay (delay -1) being canceled by attack pause if entity hit something. |
2009-10-12 13:27:16 | Tree |
|
[r2432]
by
damon_caskey
maxscriptvars, maxentityvars, maxindexedvars & maxglobalvars added to openborvariant(). |
2009-10-09 19:32:50 | Tree |
| 2009-10-09 13:04:04 | Tree | |
|
[r2430]
by
damon_Caskey
energycost {ani} added to getentityproperty. Arbitrary "no negative energycost" check removed from load_cached_model() |
2009-10-08 15:37:58 | Tree |
| 2009-10-05 04:05:50 | Tree |