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[r2432] by damon_caskey

maxscriptvars, maxentityvars, maxindexedvars & maxglobalvars added to openborvariant().

2009-10-09 19:32:50 Tree
[r2431] by damon_caskey

animvalid {ani} added to getentityproperty. Return 1 if animation exists.

2009-10-09 13:04:04 Tree
[r2430] by damon_Caskey

energycost {ani} added to getentityproperty.

Arbitrary "no negative energycost" check removed from load_cached_model()

2009-10-08 15:37:58 Tree
[r2429] by utunnels

Fixed offscreenkill for elevator stages.

2009-10-05 04:05:50 Tree
[r2428] by utunnels

Add gfx_y_offset to oopenborvariant.

2009-10-02 02:35:10 Tree
[r2427] by utunnels

Frame command:
idle 1/0
Your char can move freely at that frame.

2009-10-01 13:36:43 Tree
[r2426] by utunnels

Reset entity's nograb value to 0 in script function setidle.

2009-10-01 05:14:59 Tree
[r2425] by sumolx

VC9 Now Supported. Reorganized all Visual Studio layout.

mvs/
---->vc7
---->vc8
---->vc9

2009-09-30 19:37:24 Tree
[r2424] by sumolx

VC9 Now Supported. Reorganized all Visual Studio layout.

mvs/
---->vc7
---->vc8
---->vc9

2009-09-30 19:30:02 Tree
[r2423] by sumolx

MMX was still defined in proprocessor for Debug Mode.

2009-09-30 18:34:45 Tree
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