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[r2405] by utunnels

Fix an issue that enemies never drop from the sky in a left/right stage.

2009-09-12 15:52:21 Tree
[r2404] by utunnels

//if(!level->bglayers[0].xoffset && level->bglayers[0].xrepeat<5000)level->bglayers[0].xoffset=-background->width;

Commented to see if there's any problem.

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Fixed a crash bug if there's no flash spawned when trying to execute on spawn script.

2009-09-12 15:45:00 Tree
[r2403] by damon_caskey

Added "bounce", "falldie", and "nodieblink" to get/changeentityproperty.

2009-09-11 21:00:18 Tree
[r2402] by damon_caskey

onspawnscript fires for dust/flash. Added player_min/max_z to openborvariant.

2009-09-10 20:53:49 Tree
[r2401] by sumolx

Fixed paths for Open2xToolChain.

2009-09-02 18:45:39 Tree
[r2400] by sumolx

Replaced PLATFORM with TARGET_PLATFORM.

2009-09-01 04:35:26 Tree
[r2399] by sumolx

Replaced PLATFORM variable with HOST_PLATFORM.

2009-09-01 04:34:44 Tree
[r2398] by utunnels

Don't gain altitude if tossv==0.
Fixed jumpframe slide trick, likely.

2009-08-29 09:49:36 Tree
[r2397] by sumolx

Build 2397 ready for release.

2009-08-27 16:12:56 Tree
[r2396] by sumolx

load command is now allowed in selectplayer screen.

2009-08-27 16:10:47 Tree
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