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Commit Date  
[r2227] by SumolX

Logfile handling is a work in progress for PSP Menu.

2009-04-11 19:26:50 Tree
[r2226] by SumolX

skipselect name copies now use MAX_NAME_LEN instead of a blind strcpy.

2009-04-11 00:13:36 Tree
[r2225] by SumolX

Fixed animation memory leak. Instead of comparing its value we remove it by model_index. This will guarantee that all animations are freed!

2009-04-10 23:30:17 Tree
[r2224] by SumolX

draw_scrolled_bg() was setting pbgscreen to NULL and then trying to access member data. Added check to validate pbgscreen is valid when trying to be used.

2009-04-09 13:39:11 Tree
[r2223] by SumolX

Fixed speed default for model. Restored code to the way it was....

2009-04-08 20:35:29 Tree
[r2222] by SumolX

Added check for negative index value in sound_play_sample()

Debugging Info when crash occurs:

psp-addr2line -fe OpenBOR.elf 0x22418

2009-04-08 20:15:10 Tree
[r2221] by kbandressen

Changed lifespan code to check entity for lifespan rather than model as entity lifespan can be altered with script.

2009-04-08 09:31:54 Tree
[r2220] by SumolX

Restored old player selection model_cache code (Faster Logic), because i was not nulling out model pointer for model_cache when model was freed. This was not corrupt memory, but just a pointer being lost and making the engine think it was still valid.

2009-04-07 22:03:45 Tree
[r2219] by SumolX

Added some logging to spawning since its the only function that could possible use, model cache indexes.

2009-04-07 21:52:57 Tree
[r2218] by SumolX

Fixed exception where model could be removed and not nulled out in cache_map. So cache_map pointer just dangles....

2009-04-07 21:46:05 Tree
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