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[r2155] by SumolX

Updated soundmix library to be very strict on variable sizes. In hopes to minimize stack memory allocations.

2009-03-14 01:43:17 Tree
[r2154] by SumolX

Rewrote how memory statics are used. Previous method was not accurate, especially since it did not take into consideration stack usage, which happens to be used allot in OpenBOR!!! Though the Heap allocation was accurate, overall memory usage was not accurate for Mod Creatures to reference.

2009-03-12 21:10:37 Tree
[r2153] by SumolX

Restored old method for checking memory available. SCE function does not work as expected.

2009-03-12 18:33:37 Tree
[r2152] by SumolX

replaced PSP memoryAvailable() algorithim for built in pspSDK version. Seems to be more accurate and faster.

2009-03-12 04:52:50 Tree
[r2151] by SumolX

Fixed transition from menu to engine.
Fixed transition from menu to os.

2009-03-12 01:57:02 Tree
[r2150] by SumolX

More platform cleanup.

2009-03-11 20:43:07 Tree
[r2149] by SumolX

Moved findmods to Menu.c instead of utils.c

2009-03-11 20:10:26 Tree
[r2148] by SumolX

All Platforms are compiling once more.

2009-03-11 19:56:55 Tree
[r2147] by SumolX

We now dynamically allocate filelist for menu. This is where our 16MBytes disappeared!

2009-03-11 19:31:56 Tree
[r2146] by SumolX

Updated build.mak and build_prx.mak

2009-03-11 15:20:14 Tree
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