openbor Tools
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Brought to you by:
damoncaskey
| Commit | Date | |
|---|---|---|
| 2009-03-10 21:34:32 | Tree | |
| 2009-03-09 14:09:51 | Tree | |
| 2009-03-09 14:08:40 | Tree | |
| 2009-03-08 23:50:14 | Tree | |
|
[r2139]
by
SumolX
self->boss = 0 after during checkdeath(), if not set we cause errors, since this value is used a few times within engine for level completion. |
2009-03-08 21:30:17 | Tree |
| 2009-03-07 05:58:13 | Tree | |
| 2009-03-07 05:19:55 | Tree | |
| 2009-03-07 01:58:48 | Tree | |
|
[r2135]
by
SumolX
slowdeath need to be reset to Zero once the level_slowmotion was rest back to zero as well. This needs to be done so other future entities can use the slowmotion effect after the first entity has used this feature. |
2009-03-06 22:49:13 | Tree |
| 2009-03-06 22:37:49 | Tree |