| Commit | Date | |
|---|---|---|
| 2009-02-26 20:43:32 | Tree | |
| 2009-02-25 21:25:17 | Tree | |
| 2009-02-25 03:18:16 | Tree | |
| 2009-02-25 01:30:49 | Tree | |
| 2009-02-23 15:33:15 | Tree | |
|
[r2110]
by
SumolX
We now use version.h for XBOX, Window Single Executables or Makefile for all other platforms when release are made. Planning on automating these files when checkin(s) are made for auto increment version. |
2009-02-23 04:44:10 | Tree |
| 2009-01-25 22:59:02 | Tree | |
|
[r2108]
by
damon_caskey
Getentityproperty additions: |
2009-01-25 03:49:18 | Tree |
|
[r2107]
by
damon_caskey
New script event: onfall; fires on completion of internal setfall() function (after velocity and animations are applied). Returns local vars “self”, “attacker”, “damage”, and “drop”. |
2009-01-23 20:37:09 | Tree |
| 2009-01-21 19:58:27 | Tree |