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Commit Date  
[r2100] by SumolX

Reorganizing dc-tool

2009-01-01 03:18:45 Tree
[r2099] by SumolX

Added dcload-ip-1.0.4-src.zip

2009-01-01 03:16:06 Tree
[r2098] by SumolX

Successfully compiled Dreamcast with KOS Dev Environment

2008-12-31 20:40:23 Tree
[r2097] by SumolX

Simplified Makefile a bit. Updating Dreamcast to use KOS once again.

2008-12-31 17:44:57 Tree
[r2096] by SumolX

Introduced 1 new video mode for Dreamcast/PC (800x600)

2008-12-29 19:13:54 Tree
[r2095] by SumolX

Added templates for 8,16,32 bpp video modes. Now I just need to figure out the proper math to access 16 and 32 bpp video containers, since the screen is always 32bit.

2008-12-29 17:50:28 Tree
[r2094] by SumolX

Fixed dynamic animations pain, fall, die, rise and blockpain. Theoretically, mods should load faster since we are now performing integer compares instead of string compares as they are cpu costly.

2008-12-23 06:11:06 Tree
[r2093] by SumolX

Cleaning up unused variables.... Still a long way to go. But next step is rewrite the init code for xbox.

2008-12-22 15:55:30 Tree
[r2092] by SumolX

Removed unnecessary code that was wasting memory for gp2x and other sdl dependent ports.

2008-12-18 03:41:02 Tree
[r2091] by SumolX

unused variable in startup when compiling windows.

2008-12-17 23:00:59 Tree
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