| Commit | Date | |
|---|---|---|
|
[r2094]
by
SumolX
Fixed dynamic animations pain, fall, die, rise and blockpain. Theoretically, mods should load faster since we are now performing integer compares instead of string compares as they are cpu costly. |
2008-12-23 06:11:06 | Tree |
|
[r2093]
by
SumolX
Cleaning up unused variables.... Still a long way to go. But next step is rewrite the init code for xbox. |
2008-12-22 15:55:30 | Tree |
|
[r2092]
by
SumolX
Removed unnecessary code that was wasting memory for gp2x and other sdl dependent ports. |
2008-12-18 03:41:02 | Tree |
| 2008-12-17 23:00:59 | Tree | |
| 2008-12-17 16:13:40 | Tree | |
| 2008-12-17 16:07:15 | Tree | |
| 2008-12-16 22:38:18 | Tree | |
| 2008-12-16 22:34:52 | Tree | |
|
[r2086]
by
SumolX
XBOX Sound still having issues, but I'm that much closer to figuring out what the issue is.... I will hold off until tomorrow to finish up. |
2008-12-16 03:42:59 | Tree |
|
[r2085]
by
SumolX
Fixing XBOX port up so it can be release... though its not ready yet. Also fixed controller. Reverted back to 2035 and only updated gp2x input since my last few changes have not made a difference. |
2008-12-16 01:53:31 | Tree |