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[r2085] by SumolX

Fixing XBOX port up so it can be release... though its not ready yet. Also fixed controller. Reverted back to 2035 and only updated gp2x input since my last few changes have not made a difference.

2008-12-16 01:53:31 Tree
[r2084] by SumolX

Initilized sndBuff to NULL, in SndXBOX.cxx

2008-12-15 22:49:56 Tree
[r2083] by SumolX

Remain ports have all been updated for Stereo support. But I'm not sure if I improved or broke xbox port. I guess we will see.

2008-12-15 21:48:02 Tree
[r2082] by SumolX

Making the dev-cpp compiler happy by increasing the size of the storage type to int from short.

2008-12-15 20:14:32 Tree
[r2081] by SumolX

PSP now properly supports Stereo. I think I'm done now!!! Since ADPCM library is the same with Wav2BoR, OpenBOR and BoR Audio applications.

2008-12-15 20:10:34 Tree
[r2080] by SumolX

OK... Few more Stereo Support fixes. I think I'm done now!!! Since ADPCM library is the same with Wav2BoR, OpenBOR and BoR Audio applications.

2008-12-15 19:47:20 Tree
[r2079] by SumolX

OK... Stereo Support is now properly implemented thanks to Roel!!!!!!

2008-12-15 19:07:43 Tree
[r2078] by SumolX

ADPCM Library has been updated for stereo. Lets hope I didn't break anything!

2008-12-15 15:36:55 Tree
[r2077] by kbandressen

Added video mode -1 for modders who want their mod to always be in 320x240.

2008-12-15 01:19:09 Tree
[r2076] by SumolX

Stereo now supported and we will on the fly manipulate mono and stereo files on the go. Hence, we don't need an option to toggle stereo/mono. Its automatically handled.

2008-12-10 20:32:21 Tree
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