| Commit | Date | |
|---|---|---|
| 2008-11-26 20:46:49 | Tree | |
|
[r2044]
by
kbandressen
Some tweaking of the textobj code. Also increased the max for textobjs and filestreams to 50 now that their data is dynamically allocated. |
2008-11-22 20:37:28 | Tree |
| 2008-11-22 11:17:48 | Tree | |
|
[r2042]
by
kbandressen
New script functions: openfilestream("data/filepath/file.txt"); getfilestreamline(int index); getfilestreamargument(int index, int argumentnumber, string returntype); Stringargument 1 3.4 you would get these results: getfilestreamargument(index, 0, "string") -> Stringargument filestreamnextline(int index); getfilestreamposition(int index); setfilestreamposition(int index, int position); |
2008-11-21 23:31:02 | Tree |
| 2008-11-03 19:23:58 | Tree | |
| 2008-10-26 11:33:57 | Tree | |
|
[r2039]
by
kbandressen
Moved the didhitscript execution in didfind_item to the end of the function so it can be used to undo any of the hard coded item code. |
2008-10-22 19:39:23 | Tree |
|
[r2038]
by
damon_caskey
didhitscript now executes when item is collected (item is attacker, collecting entity is defender). Item scripting won't have to be nearly as hacky. |
2008-10-21 15:16:12 | Tree |
|
[r2037]
by
orochi_x
Dynamic rise and blockpain anims , juggle system , OTG hits , anim chipdeath and various fixes. |
2008-10-21 15:14:29 | Tree |
| 2008-10-16 16:53:54 | Tree |