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Commit Date  
[r2041] by sumolx

We now support the Win32 PSPSDK

2008-11-03 19:23:58 Tree
[r2040] by orochi_x

Broke special2 whilst fixing level noshare bug. Fixed.

2008-10-26 11:33:57 Tree
[r2039] by kbandressen

Moved the didhitscript execution in didfind_item to the end of the function so it can be used to undo any of the hard coded item code.

2008-10-22 19:39:23 Tree
[r2038] by damon_caskey

didhitscript now executes when item is collected (item is attacker, collecting entity is defender). Item scripting won't have to be nearly as hacky.

2008-10-21 15:16:12 Tree
[r2037] by orochi_x

Dynamic rise and blockpain anims , juggle system , OTG hits , anim chipdeath and various fixes.

2008-10-21 15:14:29 Tree
[r2036] by sumolx

Restored writeToScriptLog() since it causing issues?!?

2008-10-16 16:53:54 Tree
[r2035] by sumolx

Fixed shutting down error I introduced in soundmix and updated writeToScriptLog to work the same as writeToLogFile so arguments can be used. Also updated control.c to use printf instead of writeToLogFile for debugging purposes on visual studio/console debugging.

2008-10-10 20:32:27 Tree
[r2034] by sumolx

Restored XPorts code.... for now so i can cleanup all the code and reverse engineer his sillynouse!!!

2008-10-05 04:37:28 Tree
[r2033] by sumolx

Restored XPorts code....

2008-10-05 04:29:49 Tree
[r2032] by sumolx

Restored XPorts code....

2008-10-05 04:29:03 Tree
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