| Commit | Date | |
|---|---|---|
| 2008-09-09 02:42:49 | Tree | |
| 2008-09-08 01:01:16 | Tree | |
| 2008-09-08 00:46:51 | Tree | |
|
[r1991]
by
orochi_x
Added checks for maxfreespecials to account for multiple freespecials using same animation. Added checks for landframe in common_jump so that jumpland doesn't override landframe and animation doesn't get cut off. |
2008-09-07 22:28:29 | Tree |
| 2008-09-02 22:30:16 | Tree | |
| 2008-09-02 20:59:36 | Tree | |
| 2008-09-02 03:31:54 | Tree | |
| 2008-09-02 02:25:10 | Tree | |
|
[r1986]
by
kbandressen
Fixed minor graphical glitch. Entities were being added to the sprite queue before draw_scrolled_bg was executed which changes gfx_offset_y, resulting in entities' y values being a frame behind. |
2008-09-01 23:28:12 | Tree |
| 2008-08-29 20:20:39 | Tree |