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Commit Date  
[r1975] by sumolx

Update to Licensing.

2008-08-20 15:19:47 Tree
[r1974] by sumolx

Update to Licensing.

2008-08-20 14:57:44 Tree
[r1973] by sumolx

Fixed playgif() to freescreen(vscreen) just in case resolution is different then gameplay. This was causing exceptions for videomodes such as 320x240/480x240 that are mixed mode. Also enhanced function load_videomodes() to setup vscreen even if error is found so we exit gracefully and log it properly.

2008-08-20 14:47:30 Tree
[r1972] by sumolx

All video related settings for resolutions are now contained in a structure. This should make things easier when passing along the data between different functions if necessary.

2008-08-19 17:50:08 Tree
[r1971] by sumolx

Non Specified use of loadingbg was incorrectly calculated due to new resolutions. It is now fixed.

2008-08-19 17:23:55 Tree
[r1970] by kbandressen

filetype check order changed in loadimg.c to fix bug with png support.

2008-07-27 09:49:43 Tree
[r1969] by sumolx

Fixed some issues with yasm and VC8.
Incremented MAX_ANI count by 1

2008-07-21 18:22:27 Tree
[r1968] by sumolx

1 more video mode 720x480 for widescreen mode.

2008-07-21 01:19:21 Tree
[r1967] by kbandressen

New command fglayer.
New script commands for fglayer and text objects added.
Some font code rewritten for text objects.
Watermode 2 added to bglayers.

2008-07-20 23:49:11 Tree
[r1966] by sumolx

2 new video modes:
4 = 640x480
5 = 960x540
Updated LoadingBG to auto calculate offsets if none are give for any resolution.

2008-07-20 16:41:31 Tree
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