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Commit Date  
[r1969] by sumolx

Fixed some issues with yasm and VC8.
Incremented MAX_ANI count by 1

2008-07-21 18:22:27 Tree
[r1968] by sumolx

1 more video mode 720x480 for widescreen mode.

2008-07-21 01:19:21 Tree
[r1967] by kbandressen

New command fglayer.
New script commands for fglayer and text objects added.
Some font code rewritten for text objects.
Watermode 2 added to bglayers.

2008-07-20 23:49:11 Tree
[r1966] by sumolx

2 new video modes:
4 = 640x480
5 = 960x540
Updated LoadingBG to auto calculate offsets if none are give for any resolution.

2008-07-20 16:41:31 Tree
[r1965] by kbandressen

Revision by Orochi_X, submitted by me.

candamage and hostile added to changeentityproperty.

2008-07-14 02:45:29 Tree
[r1964] by kbandressen

Added getlevelproperty() to script commands.

2008-07-13 10:56:22 Tree
[r1963] by kbandressen

Added getbglayerproperty() to script functions.

2008-07-13 10:26:14 Tree
[r1962] by kbandressen

Finished changebglayerproperty script command:

changebglayerproperty(bglayer, "property", value);

2008-07-12 22:16:49 Tree
[r1961] by kbandressen

New variables for bglayers:

{watermode} - set to 1 to enable water effect, eventually there will be more modes usable with higher numbers but for now there's just one
{amplitude} - the amplitude of the sine wave used in the water effect
{wavelength} - how many pixels long one repetition of the sine wave is
{wavespeed} - how fast the sine wave moves
{bgspeedratio} - multiplies how much [b]bgspeed[/b] affects the bglayer

Updated the screen code to support these new additions.

Added "bgspeed" to changelevelproperty. Modified bg scrolling code to remember position so that bgspeed can be changed midlevel without bglayers jumping. Started on changebglayerproperty script command, will finish later.

2008-07-12 09:12:22 Tree
[r1960] by kbandressen

Revision by Orochi X, I just submitted it for him.

Added blockfx and blockflash (works like hitfx and hitflash) so that each attack can have custom bflash and blockfx
Added checks for noatflash so that the command also works with bflash

2008-07-01 10:54:22 Tree
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