| Commit | Date | |
|---|---|---|
| 2008-07-21 18:22:27 | Tree | |
| 2008-07-21 01:19:21 | Tree | |
|
[r1967]
by
kbandressen
New command fglayer. |
2008-07-20 23:49:11 | Tree |
|
[r1966]
by
sumolx
2 new video modes: |
2008-07-20 16:41:31 | Tree |
|
[r1965]
by
kbandressen
Revision by Orochi_X, submitted by me. candamage and hostile added to changeentityproperty. |
2008-07-14 02:45:29 | Tree |
| 2008-07-13 10:56:22 | Tree | |
| 2008-07-13 10:26:14 | Tree | |
|
[r1962]
by
kbandressen
Finished changebglayerproperty script command: changebglayerproperty(bglayer, "property", value); |
2008-07-12 22:16:49 | Tree |
|
[r1961]
by
kbandressen
New variables for bglayers: {watermode} - set to 1 to enable water effect, eventually there will be more modes usable with higher numbers but for now there's just one Updated the screen code to support these new additions. Added "bgspeed" to changelevelproperty. Modified bg scrolling code to remember position so that bgspeed can be changed midlevel without bglayers jumping. Started on changebglayerproperty script command, will finish later. |
2008-07-12 09:12:22 | Tree |
|
[r1960]
by
kbandressen
Revision by Orochi X, I just submitted it for him. Added blockfx and blockflash (works like hitfx and hitflash) so that each attack can have custom bflash and blockfx |
2008-07-01 10:54:22 | Tree |