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[r1772] by damon_caskey

Merged corrected defense properties. They are at this time in place and can be used, but do not yet do anything.

2008-04-15 18:35:44 Tree
[r1771] by sumolx

restored original version as it did not make a difference with ps3 ubuntu

2008-04-13 19:41:05 Tree
[r1770] by sumolx

Filecaching still requires unistd.h

2008-04-13 19:17:57 Tree
[r1769] by sumolx

Replaced open, close, lseek with fopen, fclose and fseek for better compatibility across platforms. Lets see if this now runs under PS3 Ubuntu?

2008-04-13 19:07:44 Tree
[r1768] by sumolx

Fixed VC7 & VC8 for png support and a typo found in openborscript.c

2008-04-13 16:37:02 Tree
[r1767] by sumolx

Print out of order was incorrect. Now fixed.

2008-04-13 04:44:52 Tree
[r1766] by damon_caskey

Jumpcant fixed.
Seal now allows specials with engerycost < seal value.
Seal available to get/changeentity property.
Sealtime available to get/changeentity property.
drain, draintime, drainamt, drainrate available to get/changeentity property.
Ani_Blockpain. If available, replaces pain effect when using blockpain.
Blockpain only triggers if attack damage >= blockpain property.
Blockpain available to get/changeentity property.

2008-04-12 04:38:17 Tree
[r1765] by damon_caskey

Runslide - Down + Jump while running.
Blockpain - If available replaces "pain" tick when blocking.
Blockpain property - Now only causes blockpain if attack damage exceeds blockpain property.

2008-04-11 20:58:51 Tree
[r1764] by damon_caskey

Slide animation now works - Mapped to Down + Jump

2008-04-11 05:13:18 Tree
[r1763] by damon_caskey

Added iSpeed_Adjust variable to enable modder controllable speed.

2008-04-08 18:49:33 Tree
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