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Commit Date  
[r1737] by utunnels

Let enemy walk back if they move too far away.

2008-03-20 14:49:05 Tree
[r1736] by utunnels

Allow 2 styles of platform command.

2008-03-20 12:45:12 Tree
[r1735] by utunnels

Allow attack animation to complete if the weapon has ammo limit.

2008-03-20 09:33:01 Tree
[r1734] by utunnels

Fix enemy with noflip always runs away bug.

2008-03-19 20:50:45 Tree
[r1733] by utunnels

Also fixed input checking code when player's not in idle status.

2008-03-19 19:07:51 Tree
[r1732] by utunnels

Simplify freespecial input checking code.

2008-03-19 18:52:41 Tree
[r1731] by utunnels

Also give lives can credits even if skipselect is empty just in case.

2008-03-19 11:55:14 Tree
[r1730] by utunnels

Allow empty list for skipselect, allow customized stalltime for script function setidle.

2008-03-19 10:45:46 Tree
[r1729] by utunnels

Fix enemy throw.

2008-03-19 08:30:20 Tree
[r1728] by utunnels

Make maxplayers set specific, although, those like psmenu# still kept no change.

2008-03-18 11:51:06 Tree
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