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[r1731] by utunnels

Also give lives can credits even if skipselect is empty just in case.

2008-03-19 11:55:14 Tree
[r1730] by utunnels

Allow empty list for skipselect, allow customized stalltime for script function setidle.

2008-03-19 10:45:46 Tree
[r1729] by utunnels

Fix enemy throw.

2008-03-19 08:30:20 Tree
[r1728] by utunnels

Make maxplayers set specific, although, those like psmenu# still kept no change.

2008-03-18 11:51:06 Tree
[r1727] by utunnels
2008-03-18 09:25:38 Tree
[r1726] by utunnels

Fix some type errors: don't use unsigned values for signed arguments.

2008-03-18 09:15:50 Tree
[r1725] by utunnels

Also add allowselect command to level file.

2008-03-17 14:14:43 Tree
[r1724] by utunnels

select {txt_path} in levels.txt to enter user defined select screen.

2008-03-17 13:50:33 Tree
[r1723] by utunnels

Script function checkrange to check if a target is in range.

Add a updated script and also a level updated script, just because update script is executed before update so some draw functions can't work correctly since the screen might be scrolled after that.

2008-03-16 18:58:57 Tree
[r1722] by utunnels

Patch nopain temporary, if an entity with nopain 1 is knocked down, its fall direction should also be checked.

2008-03-15 22:05:47 Tree
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