openbor Tools
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Brought to you by:
damoncaskey
| Commit | Date | |
|---|---|---|
|
[r1633]
by
utunnels
Lock spriteq when game is paused, so stuff drawn by script can be kept. Clean vscreen if there's no loadingbg, or it will has random colours. |
2008-02-22 13:14:56 | Tree |
| 2008-02-22 12:30:40 | Tree | |
| 2008-02-22 10:04:16 | Tree | |
|
[r1630]
by
SumolX
32/16 Bit mode completely optimized with gpu copies of image to vram. |
2008-02-22 06:33:48 | Tree |
|
[r1629]
by
SumolX
fixed screenshot code not to save in tv-output resolution |
2008-02-22 01:27:34 | Tree |
| 2008-02-22 00:56:58 | Tree | |
|
[r1627]
by
utunnels
drawmethod has an extra paramter, it is entity only and when set to 1, the entity will flip rotate direction when the direction is changed. |
2008-02-21 15:59:07 | Tree |
| 2008-02-21 15:09:19 | Tree | |
| 2008-02-21 14:59:34 | Tree | |
| 2008-02-21 14:41:01 | Tree |