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Commit Date  
[r1577] by SumolX

Removed ssprite.o

2008-02-16 00:01:21 Tree
[r1576] by utunnels

Reset projectile property when hit by an attack while still on the ground or falling.

2008-02-15 15:06:05 Tree
[r1575] by utunnels

Fix some draw/screen methods under 24bit mode.

2008-02-15 10:22:24 Tree
[r1574] by utunnels

Fix copyscreen_blend24.

2008-02-15 09:51:58 Tree
[r1573] by utunnels

Use truecolourscreen command to set pixelformat in video.txt.

Give each font a single palette instead of per-character to cut the memory usage down.

2008-02-15 08:06:54 Tree
[r1572] by utunnels

Fix flipy of gfxshadow.

2008-02-15 06:38:33 Tree
[r1571] by utunnels
2008-02-14 20:57:40 Tree
[r1570] by utunnels

Fix a fall animation do_attack bug(hope this time it is really fixed).

2008-02-14 20:54:54 Tree
[r1569] by utunnels

Fix a spriteq offset bug.

2008-02-14 20:12:31 Tree
[r1568] by utunnels

Replace bit-shifting with memcpy.

2008-02-14 19:28:02 Tree
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