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Commit Date  
[r1571] by utunnels
2008-02-14 20:57:40 Tree
[r1570] by utunnels

Fix a fall animation do_attack bug(hope this time it is really fixed).

2008-02-14 20:54:54 Tree
[r1569] by utunnels

Fix a spriteq offset bug.

2008-02-14 20:12:31 Tree
[r1568] by utunnels

Replace bit-shifting with memcpy.

2008-02-14 19:28:02 Tree
[r1567] by SumolX

ssprite removed from vc8
openborscript.c assignments come after declarations.

2008-02-14 17:00:28 Tree
[r1566] by utunnels

Fix load_background in 24bit mode, global palette still need to be filled.

2008-02-14 16:58:41 Tree
[r1565] by SumolX

missed updated to std int types in video.h

2008-02-14 16:01:09 Tree
[r1564] by SumolX

ok... sdl code for gp2x and win/linux are now identical for the most part.... hopefully gp2x will not have any issues.....lol
Also removed SDL dependencies from filters lib. its now references the standard types for ints

2008-02-14 15:58:13 Tree
[r1563] by utunnels

Support level palette in 24bit mode, in different way though, have to give panel, texture and background same palette if you want to use this feature.

2008-02-14 14:40:08 Tree
[r1562] by utunnels

Remove hard coded check so remap and blend can work and the same time in 24bit mode.

2008-02-13 20:48:01 Tree
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