| Commit | Date | |
|---|---|---|
|
[r1533]
by
utunnels
Reset projectile to 0 if the entity is grabbed/damaged when he is still lying on the ground. |
2008-02-10 05:48:42 | Tree |
| 2008-02-09 15:05:25 | Tree | |
| 2008-02-09 06:27:21 | Tree | |
|
[r1530]
by
utunnels
This one it should work. void check_attack() |
2008-02-08 22:30:41 | Tree |
| 2008-02-08 21:59:14 | Tree | |
| 2008-02-08 20:57:39 | Tree | |
| 2008-02-08 18:25:03 | Tree | |
| 2008-02-08 17:20:22 | Tree | |
| 2008-02-08 17:10:37 | Tree | |
| 2008-02-08 16:27:39 | Tree |