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Commit Date  
[r1458] by utunnels

Reduce MAX_CHANNELS to 12 to avoid noises.

2008-01-26 16:52:29 Tree
[r1457] by utunnels

Use command attack for smartbomb, so it can use any properties.

Add riseinv command to have character invincible after stand up, also a second parameter make it not blinking.

2008-01-25 21:54:56 Tree
[r1456] by utunnels

Fix a crash problem when trying to free script variants when it is null.

2008-01-25 19:48:37 Tree
[r1455] by utunnels

Enable left-top clipping for decodegifblock.

2008-01-25 16:19:27 Tree
[r1454] by utunnels

Remove makefile.win in sdl foler because it is generated by dev-c++.

2008-01-25 09:52:49 Tree
[r1453] by utunnels

Remove status array in attack box, use individual properties instead some coders can use it easier.

2008-01-25 09:13:07 Tree
[r1452] by utunnels

Use software-surface for SDL.

2008-01-25 08:01:16 Tree
[r1451] by SumolX

Simpler checking is all thats need for loadingbg.
Is status bar being used or not, value must exist.

2008-01-25 00:56:40 Tree
[r1450] by SumolX

WoW... its been a while since i've compiled xbox.
Fixed all building errors.

2008-01-25 00:41:20 Tree
[r1449] by SumolX

All loadingbg(s) now accept font input as well.
Changed layout for loadingbg's display for default operation.

2008-01-25 00:26:58 Tree
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