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Commit Date  
[r1452] by utunnels

Use software-surface for SDL.

2008-01-25 08:01:16 Tree
[r1451] by SumolX

Simpler checking is all thats need for loadingbg.
Is status bar being used or not, value must exist.

2008-01-25 00:56:40 Tree
[r1450] by SumolX

WoW... its been a while since i've compiled xbox.
Fixed all building errors.

2008-01-25 00:41:20 Tree
[r1449] by SumolX

All loadingbg(s) now accept font input as well.
Changed layout for loadingbg's display for default operation.

2008-01-25 00:26:58 Tree
[r1448] by SumolX

The following text has been replaced....
SFX Volume == "Sound Effects Volume"
BGM == "Background Music"
Show Titles == "Show Music Titles".
Game Mode == "Difficulty"

2008-01-24 19:43:18 Tree
[r1447] by SumolX

Added missing files to view.

2008-01-24 17:17:20 Tree
[r1446] by SumolX

Fixed up the naming of filters a bit.

2008-01-24 16:34:50 Tree
[r1445] by SumolX

removed lite version from build.sh when compiling linux

2008-01-24 03:51:16 Tree
[r1444] by SumolX

fixed bug in loading I introduced in last checkin

2008-01-24 03:18:30 Tree
[r1443] by SumolX

when loading level if loadingbg2 is set to disabled we will keep the last screen active until level has been loaded. Go to use with scenes that happen between levels with short loading times.

2008-01-24 01:45:47 Tree
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