Menu

Tools Commit Log


Commit Date  
[r1437] by utunnels

Complete script method setdrawmethod.

2008-01-22 17:35:49 Tree
[r1436] by utunnels

Don't clear blendfx now, because mods don't use forced memory clean will not re-load models so there's not a easy way to peek which alpha effects are in use.

2008-01-22 15:34:14 Tree
[r1435] by utunnels

Slight change in gravity code, change altitude to base value when the entity is not in air.

2008-01-22 15:22:13 Tree
[r1434] by utunnels

Add script support for drawmethod.
Memory usage goes up by 7kb.

2008-01-22 10:55:03 Tree
[r1433] by utunnels

Frame command drawmethod completed.

drawmethod {scalex} {scaley} {flipx} {flipy} {shiftx} {alpha} {remap} {fillcolor}

2008-01-22 10:04:36 Tree
[r1432] by utunnels

lol. oops, not alpha 6, forget it.

2008-01-22 09:06:58 Tree
[r1431] by utunnels

blendfx missed alpha 6, fixed.

2008-01-22 09:03:22 Tree
[r1430] by utunnels

Fix scaleline function, maybe slower now, let's see.

2008-01-22 08:48:07 Tree
[r1429] by utunnels

Move filter.c/h to gamelib folder.
Add stristr.c/h to source folder.

2008-01-22 08:41:55 Tree
[r1428] by utunnels

Fixed a mistake in check_platform_between.

drawmethod command (WIP).

2008-01-22 08:37:54 Tree
Older >