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Commit Date  
[r1425] by utunnels

Reset blendfx when a level is unloaded.

2008-01-21 19:28:47 Tree
[r1424] by SumolX

v2.1424 for release

2008-01-21 15:26:42 Tree
[r1423] by SumolX

We now support up to 8 Fonts. At the moment only modders have control over rush combo system for selectable fonts.
rush timer is now a multiplied against gamespeed.

2008-01-21 15:09:42 Tree
[r1422] by utunnels

Replace inair(self) by self->a!=self->base in check_gravity, make sure the entity lands to the ground.

2008-01-21 15:02:24 Tree
[r1421] by utunnels

Fix script function projectile.

2008-01-21 14:45:45 Tree
[r1420] by utunnels

Fix type panel when move up or down.
Deleted a macro by mistake in lexer.c, now add it back.

Script function log for printing a string into logfile.

2008-01-21 14:29:03 Tree
[r1419] by kbandressen

added "game_paused" to openborvariant()

2008-01-21 11:50:36 Tree
[r1418] by utunnels

Remove the unnecessary check for pscript==NULL in Script_Clear.

2008-01-21 10:48:46 Tree
[r1417] by SumolX

update to dirExists() to have option to only check or create directories.
now we check to see if we are in level or not when using video options

2008-01-21 03:17:24 Tree
[r1416] by SumolX

Recent Changes made it a requirement to change reset flag for PSP

2008-01-20 22:27:13 Tree
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