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[r1412] by utunnels

Forgot to remove a debug print message, deleted it.

2008-01-20 17:43:23 Tree
[r1411] by SumolX

trying to keep track of filecache pointer.

2008-01-20 16:29:44 Tree
[r1410] by utunnels

Small change to print OpCode when the interpreter failed to execute an instruction.

2008-01-20 15:25:49 Tree
[r1409] by SumolX

It was PSP fault for crashing..... not scriptlib/ParserSet.c

2008-01-20 15:23:03 Tree
[r1408] by SumolX

filecache.c need #include <unistd.h>
removed unecessary gp2x code from sdlport.h
deleted filters from Makefile by accident for WINLIN

2008-01-20 09:24:41 Tree
[r1407] by SumolX

v2.1407 All issues surrounding PSP have been fixed.
Issue was related to filecaching, For some strange
reason, as the eboot size was increasing with every
release it started to effect the filecache code.

2008-01-20 09:10:54 Tree
[r1406] by utunnels

Remove currentsprite from entity, see if there will be sied effects.

2008-01-19 15:53:32 Tree
[r1405] by utunnels

Use e->animation->sprite[e->animpos] instead of e->currentsprite in display_ents.
Maybe that currentframe is out of date?

2008-01-19 15:47:20 Tree
[r1404] by utunnels

Fix entity key script, check if entity is null.

2008-01-19 13:44:56 Tree
[r1403] by utunnels

Always enable multiply blending for level because life bar colors use it.

2008-01-19 12:30:27 Tree
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