| Commit | Date | |
|---|---|---|
| 2008-01-02 20:24:44 | Tree | |
| 2008-01-02 15:21:11 | Tree | |
| 2008-01-02 14:57:13 | Tree | |
| 2008-01-02 13:05:06 | Tree | |
|
[r1285]
by
Damon_Caskey
[b]~ drain {resource} {amount} {rate} {duration}:[/b] Attack supplement. Drains resource over time. Drain itself does not cause pain or fall and will not kill opponent. I may add these as options later. Resource - 1 = HP, 2 = MP, 3 = Both |
2008-01-02 04:13:22 | Tree |
|
[r1284]
by
utunnels
Make empty function putsprite_ex for spritef.c so other consoles can be compiled. |
2008-01-01 19:00:18 | Tree |
| 2008-01-01 18:26:13 | Tree | |
| 2008-01-01 17:41:09 | Tree | |
|
[r1281]
by
Damon_Caskey
~Stun fixed: when used attack would not trigger pain or fall. |
2008-01-01 15:48:46 | Tree |
|
[r1280]
by
Damon_Caskey
New command: seal {int}. Supplemental attack command, disables special and freespecials for {int} seconds. |
2008-01-01 00:32:59 | Tree |