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[r1261] by utunnels

Fix some variable compare logic:

1 NULL == NULL will return true
2 NULL != NULL will return false
3 If any of the two is NULL, <= >= > < will always return false.

2007-12-29 13:45:23 Tree
[r1260] by utunnels

Fix a platform issue that player can walk through when they have same altitude. ( is it a loophole? because the value is float and not precise enough)

2007-12-29 13:01:02 Tree
[r1259] by SumolX

updated some notes within file

2007-12-28 22:12:05 Tree
[r1258] by utunnels

Fix a timer bug now time will be reseted only when noreset is 1 and no enemies found in level.

2007-12-28 16:23:53 Tree
[r1257] by Damon_Caskey

hmap fixed. Previously skipped hidden maps during map cycle but not character cycle or new player join.

2007-12-28 15:47:38 Tree
[r1256] by utunnels

Improve platform check code, add check_platform_between.
Used by common_try_move.

2007-12-28 14:36:40 Tree
[r1255] by utunnels

Improve platform check code, now it is hard to go pass a platform from below.

2007-12-28 13:41:55 Tree
[r1254] by SumolX

Made logviewer its own function as its a little big for openborMain().

2007-12-28 08:19:23 Tree
[r1253] by SumolX

A very basic log viewer has been implemented. Press Special key during Pak Menu to read the last log file written by openbor.

2007-12-28 08:10:55 Tree
[r1252] by SumolX

A very basic log viewer has been implemented. Press Special key during Pak Menu to read the last log file written by openbor.

2007-12-28 08:02:22 Tree
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