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[r124] by SumolX

organizing some code. Cleanup

2006-08-29 16:33:02 Tree
[r123] by SumolX

fixed order of updating screen.

vwait then swap buffer then blit to back buffer.

2006-08-29 16:31:37 Tree
[r122] by SumolX

timer_getinterval() is finally fixed and working properly!

2006-08-29 15:26:25 Tree
[r121] by SumolX

timer_getinterval() is finally fixed and working properly!

2006-08-29 15:14:47 Tree
[r120] by SumolX

removed video_gu.c as its now implemented in video.c

2006-08-29 15:14:10 Tree
[r119] by SumolX

Optimizing GPU code.

2006-08-29 02:10:44 Tree
[r118] by SumolX

No longer necessary as GPU has been implemented in video.c

2006-08-29 01:20:39 Tree
[r117] by SumolX

removed unnecessary processing for PSP within update()

2006-08-29 01:19:32 Tree
[r116] by SumolX

Removed redundant texture loading. decreased slicing to 32 as its the native width for textures for GPU

2006-08-29 01:17:20 Tree
[r115] by SumolX

Fixed inifinate slow down once enemy was killed and weapon crash at the end of the level.

2006-08-28 03:57:24 Tree
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