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Commit Date  
[r1237] by utunnels

Float values for jumpframe parameters.

2007-12-26 11:13:24 Tree
[r1236] by SumolX

declarations must come before logic.

2007-12-26 01:11:16 Tree
[r1235] by utunnels

Fix a bug that biker's driver drops dead from the sky.

2007-12-25 18:49:27 Tree
[r1234] by utunnels

Double sprite, animation and model limit.

2007-12-25 16:47:34 Tree
[r1233] by utunnels

Attack command noreflect.
noreflect 0/1
Put behind an attack command, if it is set to 1, the attack won't knock down or pain the target, it only cost health until the target is dead(also works if the target is a biker).

2007-12-25 16:23:20 Tree
[r1232] by utunnels

Fix an enemy spawn bug. An enemy will drop from the sky if he doesn't have spawn animation and be spawned inside the screen.

2007-12-25 15:39:08 Tree
[r1231] by utunnels

Fix an enemy spawn bug. An enemy will drop from the sky if he doesn't have spawn animation and be spawned inside the screen.

2007-12-25 15:06:30 Tree
[r1230] by utunnels

Add a scroll bar in difficulty select menu.

2007-12-25 14:20:34 Tree
[r1229] by utunnels

Add a scroll bar in difficulty select menu.

2007-12-25 14:05:31 Tree
[r1228] by utunnels

Give animation command in scene file a forth parameter, if it is set to 1, you can press button to skip a single gif file.

2007-12-25 09:50:11 Tree
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