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Commit Date  
[r122] by SumolX

timer_getinterval() is finally fixed and working properly!

2006-08-29 15:26:25 Tree
[r121] by SumolX

timer_getinterval() is finally fixed and working properly!

2006-08-29 15:14:47 Tree
[r120] by SumolX

removed video_gu.c as its now implemented in video.c

2006-08-29 15:14:10 Tree
[r119] by SumolX

Optimizing GPU code.

2006-08-29 02:10:44 Tree
[r118] by SumolX

No longer necessary as GPU has been implemented in video.c

2006-08-29 01:20:39 Tree
[r117] by SumolX

removed unnecessary processing for PSP within update()

2006-08-29 01:19:32 Tree
[r116] by SumolX

Removed redundant texture loading. decreased slicing to 32 as its the native width for textures for GPU

2006-08-29 01:17:20 Tree
[r115] by SumolX

Fixed inifinate slow down once enemy was killed and weapon crash at the end of the level.

2006-08-28 03:57:24 Tree
[r114] by SumolX

Fixed Battery text placement under PSP options.

2006-08-28 00:47:25 Tree
[r113] by SumolX

Removing redundant information from function.

2006-08-27 16:45:41 Tree
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