| Commit | Date | |
|---|---|---|
| 2007-12-20 18:27:18 | Tree | |
| 2007-12-20 14:33:43 | Tree | |
|
[r1202]
by
utunnels
Script_Get_Global_Variant/Script_Get_Local_Variant Now return a pointer, should be slight faster. |
2007-12-20 14:12:18 | Tree |
|
[r1201]
by
utunnels
Fix arrows that're spawned directly into level. They will be affected by gravity so jumpframe will work properly. |
2007-12-20 09:11:13 | Tree |
|
[r1200]
by
utunnels
Add arrow_takedamage that references common_takedamage. |
2007-12-19 22:39:09 | Tree |
| 2007-12-19 22:23:48 | Tree | |
|
[r1198]
by
Damon_Caskey
Openpar1-5 added. Neutral entity parameters for money, gender, shoe size, whatever. Accessible by getentityproperty() method. |
2007-12-19 18:44:38 | Tree |
| 2007-12-19 17:01:13 | Tree | |
|
[r1196]
by
Damon_Caskey
New command Stun {int}. Supplemental attack command similar to dropv that adds freeze effect to an attack without remapping the target. |
2007-12-19 15:56:39 | Tree |
|
[r1195]
by
utunnels
Fix a jumpframe bug when grab an enemy when it is lying on the ground. |
2007-12-19 09:51:33 | Tree |