| Commit | Date | |
|---|---|---|
|
[r1195]
by
utunnels
Fix a jumpframe bug when grab an enemy when it is lying on the ground. |
2007-12-19 09:51:33 | Tree |
| 2007-12-19 06:30:21 | Tree | |
| 2007-12-19 06:07:57 | Tree | |
|
[r1192]
by
SumolX
TV Out Finished. Composite, Progressive and Interlaced all working! |
2007-12-19 05:43:52 | Tree |
| 2007-12-19 05:41:29 | Tree | |
|
[r1190]
by
utunnels
Check owner for projectiles, so a player fired projectile can hit an arrow spawned directly in the level. |
2007-12-18 19:23:01 | Tree |
|
[r1189]
by
utunnels
Check owner for projectiles, so a player fired projectile can hit an arrow spawned directly in the level. |
2007-12-18 18:22:15 | Tree |
| 2007-12-18 09:33:36 | Tree | |
|
[r1187]
by
utunnels
Change target's speed to 0 before set pain animation, so jumpframe in pain animation can take effect now. Just assume there are some "1st frame bugs" like this. |
2007-12-18 06:34:34 | Tree |
| 2007-12-18 01:52:03 | Tree |